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Flanagan is an artist, designer and writer with five scholarly books and fifty articles to her credit; her book Critical Play is standard-issue reading about games and art. She writes essays, poetry, fiction, and journalism for SalonUSA TodayHuffington Post, SF Chronicle, and Gamasutra. In 2016, Flanagan was awarded an honorary degree in Design from IIT and received the Vanguard award from Games for Change. She has been a fellow at MacDowell, Bogliasco, and a museum scholar at the Getty Museum. [read bio] Recently she spoke at the World Economic Forum at Davos, and keynoted Board Game Studies, Games for Change NYC, ISAGA Delft, and IGGI in York.

RT @parisreview “Life is a very bad novelist. It is chaotic and ludicrous.” —Javier Marías theparisreview.org/interviews…

About 4 days ago

happenings

Happenings

Showing in the south of France as part of national poetry month, [the mirror book] installation features natural language software that merges the poems of Dora Maar with the poems of Mary Flanagan. Locals call the work "le livre magique."
My art piece [help me know the truth] was just awarded an Award of Distinction at the world’s foremost digital art competition/festival in Austria, and I’ll have an exhibition of the work there in September! Read more at  https://www.aec.at/prix/en/winners/
I was  just awarded the 2018 Arts Writing award from the Thoma Foundation for my “sustained dedication to the field as an established arts writer." What an honor! https://thomafoundation.org/news/
I have a new article out about the rise of AI, robots, and the future of work in Salon.com. What makes a meaningful life if robots and AI do all the work? Read "The rise of the "Automacene": How robots will define the next epoch in human history" at Salon.

Mary has just been on National Public Radio twice -- in "Board Games to Fight Bias," journalist Maanvi Singh goes on a playful foray with the game Buffalo and interviews Mary about it! Singh also connects with experts in psychology to better understand how a game could shift one's biases. Listen to  Weekend Edition, National Public Radio in December of 2017;

On a 2018 episode of CODE SWITCH: Race and Identity, Remixed: You, Me, Them: Discrimination in America, she and the game Buffalo are featured in "Fighting Bias With Board Games." Super!

Buffalo: The Name Dropping Game is published by Resonym.com and available at retailers such as Amazon.
"Creating a shared future in a fractured world": the theme for this year's World Economic Forum in Davos Switzerland, where Mary showcased her approach to social impact design, experiential learning, labor, and human values as one of the invited cultural leaders. In addition to "Game Changers: Playing Games for Good,"  she spoke on "The Learning Revolution: It's not about Classrooms" as well as "Human By Design" and "Putting Jobs Out of Work." Some of these events are live streamed!
Mary joined prominent leaders from the public and private sectors, as well as international thought leaders and pioneers, at the The World Government Summit in Dubai. The Summit is the largest global platform dedicated to exploring the future of governments  and showcases future trends in government services, leadership, and innovation. She'll be contributing to the “SDGs in Action @WGS” summit, an exclusive pre-WGS event centered on the implementation of the Sustainable Development Goals and Agenda 2030. Values in Design in Action!

 

 

 
Our game VISITOR in Blackwood Grove game was a Showcase Finalist and won the Audience Choice Award at the Boston Festival of Independent Games. It is also an official selection at IndieCade.
Mary recently published a piece on mindfulness and the history of Solitare in Salon.com.
What mechanisms can already be implemented to affect positive change in business and society? Managing complexity in a fractured world necessitates an ethical approach to design, which Mary will discuss with  CEO/Founders of the Technology Pioneer & Forum Member communities, World Economic Forum, in March 2018 at the Center for the Fourth Industrial Revolution.
Mary Flanagan, an artist, writer and Dartmouth professor, has published a new book of poems! Thanks for a great launch of  The Ghost Reading: Launch of GHOST SENTENCE poetry volume, with friends at the KGB Bar’s Red Room in New York City. Readers at the launch included poets Leah Umansky, Dennis Nurkse, Patricia Carlin, and computational poet Nick Montfort.
GHOST SENTENCE captures the contemporary zeitgeist of passion, power, and politics. The book was released by Atmosphere Press, a new press founded by one of the executive editors of Gold Wake Press, Nick Courtright. Read more about the book here!
Mary will be reading at Babycastles' WordHack December 21st! Founded by Todd Anderson and pretty great.
Mary's keynote "Making Play Matter" at the IGGI Intelligent Games and Game Intelligence conference explored how  values are often unwittingly embedded in games and gameplay – and how designers can embed values deliberately.  photo by @samhughes88!
As the Society for the Humanities Senior Scholar in Residence at Cornell in 2017, Mary led several graduate seminars and gave a plenary lecture as part of the year focused on notions of embodiment and identity. The Pillow Book was also part of the events with the seminar.
There's a new article by Matt Hongoltz-Hetling (@hh_matt) on Iowa farming strategies at the Weather Channel featuring some ideas from Mary Flanagan about motivating sustainable farming! Enjoy thinking about motivating sustainable behavior!! (Photo by Zach Boyden-Holmes).
The artwork [bombscotch] is opening Oct 12 in a group show, Push Play, at the Vicki Myhren gallery in Denver. Also in this nifty show: Yoko Ono, Ruth Catlow, Cory Arcangel, Ryan Gander. Called 'deeply satirical,' the work critiques US violence.
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