creative career pushes the boundaries of medium and genre across writing, visual arts, science, and design. She works in the gallery space, but also invades commercial game design, pop culture, and academia with provocative ideas about authorship, politics, aesthetics and play. She has achieved acclaim for her novel interdisciplinary work that weaves a studio art practice with humanities research, creative writing, and scientific inquiry. She also founded & directs Tiltfactor.  [read more]


  • @ixistenz hi art twins! Send me an email w details! Great to hear from u-sounds fun

    critical play about 23 minutes ago
  • I will do an AMA on Reddit as criticalplay tomorrow at 2:00pm Eastern!

    critical play about 2 hours ago
  • @MyOwnVelouria Great meeting you!!!

    critical play about 19 hours ago
  • @brettbobley totally shiny

    critical play about 20 hours ago
  • @dartmouth oh! I've been given an award for "advancing theory & research" about games! I'm honored! #hegva #gdc2015

    critical play about 20 hours ago

Featured Press

Business Innovation Factory write up on my work: Playing Games and Finding Our Humanity. by Maureen Tuthill

Leigh Alexander’s Gamasutra Article: Can games change minds?

Game Changer Article in the Dartmouth Alumni Magazine by Jennifer Wulff.