home

Flanagan is an artist, designer and writer with five scholarly books and fifty articles to her credit; her book Critical Play is standard-issue reading about games and art. She writes essays, poetry, fiction, and journalism for USA TodayHuffington Post, SF Chronicle, and Gamasutra. In 2016, Flanagan was awarded an honorary degree in Design from IIT and received the Vanguard award from Games for Change. She has been a fellow at MacDowell, Bogliasco, and a museum scholar at the Getty Museum. [read bio] Recently she keynoted Board Game Studies, Copenhagen, Games for Change NYC, ISAGA Delft, and IGGI York.

“You can’t find intimacy—you can’t find home—when you’re always hiding behind masks. Intimacy requires a certain level of vulnerability. It requires a certain level of you exposing your fragmented, contradictory self to someone else." Juno Díaz

Last week

happenings

Happenings

Mary is featured in the October issue of COSMO Spain in an article about women in games by Paka Díaz. Other designers of note include Nina Freeman, Brenda Romero, Ana Oliveras, Lea Schönfelder, and Anita Sarkeesian. ¡Bravo, mujeres!
COS325_STORIES GUERRERAS
November 27, 7pm -- Mary Flanagan, an artist, writer and Dartmouth professor, has published a new book of poems! Come to The Ghost Reading: Launch of GHOST SENTENCE poetry volume, with friends at the KGB Bar’s Red Room in New York City. Readers at the launch include poets Leah Umansky, Dennis Nurkse, Patricia Carlin, and computational poet Nick Montfort.
GHOST SENTENCE captures the contemporary zeitgeist of passion, power, and politics. The book will release officially on 15th November 2017 by Atmosphere Press, a new press founded by one of the executive editors of Gold Wake Press, Nick Courtright. Read more about the book here!
The artwork [bombscotch] is opening Oct 12 in a group show, Push Play, at the Vicki Myhren gallery in Denver. Also in this nifty show: Yoko Ono, Ruth Catlow, Cory Arcangel, Ryan Gander. Called 'deeply satirical,' the work critiques US violence.
Our game VISITOR in Blackwood Grove game was a Showcase Finalist and won the Audience Choice Award at the Boston Festival of Independent Games. It is also an official selection at IndieCade.
Mary recently published a piece on mindfulness and the history of Solitare in Salon.com.
Mary will be reading at Babycastles' WordHack December 21st! Founded by Todd Anderson and pretty great.
Mary will be demoing VISITOR in Blackwood Grove, a new game with Max Seidman and Resonym, with her friends at the Kickstarter booth at the massive moshpit that is Spiel 2017!
Mary's keynote "Making Play Matter" at the IGGI Intelligent Games and Game Intelligence conference explored how  values are often unwittingly embedded in games and gameplay – and how designers can embed values deliberately.  photo by @samhughes88!
As the Society for the Humanities Senior Scholar in Residence at Cornell in 2017, Mary led several graduate seminars and gave a plenary lecture as part of the year focused on notions of embodiment and identity. The Pillow Book was also part of the events with the seminar.
books
articles-journalism-fiction
games
work-from-the-studio
talks-videos

Interview, Monsters of the Machine Exhibit, Spain

Entrevista a Mary Flanagan sobre su obra Help me Know the Truth

Mary Flanagan nos habla de su trabajo Help me Know the Truth. Esta obra nos enfrenta a nuestros prejuicios y preferencias planteándonos elegir entre dos imágenes de una persona para responder a preguntas como ¿quién es el líder? o ¿quién es el terrorista? El software está basando en parámetros de neurociencia cognitiva, un área que estudia los mecanismos biológicos que hay detrás del conocimiento y la percepción.

Posted by LABoral Centro de Arte y Creación Industrial on Wednesday, February 1, 2017