Mary Flanagan

Mary Flanagan is an artist who works with prevalent themes in emerging technology to create systems that rethink everyday experience.


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"Using the formal language of the computer program or game to create systems which interrogate seemingly mundane experiences such as writing email, using search engines, playing video games, or saving data to the hard drive, Flanagan reworks these activities to blur the line between the social uses of technology, and what these activities tell us about the technology user themselves." Find reviews of artwork and writing here.

find a bio here . Français ici.

I work in software (standalone + networked), performance/action, and installation. I also make games for social change at my lab, Tiltfactor, in New York City. On this site you will find links to creative work, shows / events, writing, cv, course materials, and my activist design projects under "games research" funded by the NSF. Where am I?

Blog: the lovely GrandTextAuto.org

Flanagan teaches in the Integrated Media Arts MFA program in the Department of Film + Media Studies at Hunter College, NYC. Her research laboratory in New York is called TiltFactor, and focuses on the design of activist games and software

Blog: the lovely GrandTextAuto.org

Flanagan is featured with game artists in the documentary film 8bit ; See an ABC News piece about the film.

Co-editor or author/co-author of:
reload: rethinking women and cyberculture (2002), Simultudini &c. (on The Sims, with Matteo Bittanti)
Read more re: books/essays <such as re:skin (2007) ...>

Founder of techARTS, a not-for-profit program in urban Buffalo to encourage girls' use of technology by exploring the arts with computers.

Find a few reviews of artwork and writing here. Read a wikipedia article here. find a longer bio here.

 

 

 

It is out! HOT, from MIT PRESS!

It is in North America! Opening at the Beall Center, Irvine, with our GTxA show Oct 3 2007: we will all be there!

stormtroopers seize the [giantJoystick] at the London Games Festival 2006